I don't share the power concerns about the Love keeper -- but I do think that AYNIL should be strictly a one-keeper goal. In my opinion, either the original Love, or Flowers (with no other keepers) + AYNIL = victory, but with both Love and Flowers, you'd need to find a way to ditch one of them in order to win. Seems strange to say there's such a thing as too much love, but for game mechanics reasons, that's my assessment. Cheers, Ankhst ---------------------- -------------------------------------------------- > > That would grossly overpower the card "Love" in my opinion (And make > for some pretty short games, whenever someone finds that goal!) > > Though I might make an exception for Love and Flowers, certainly not > Love and Death or anything else. > > Love already has Hippyism, as well as Hearts and Minds... Giving it a > card that lets one player win devalues the other goals involving Love. > I've always played "All you need" as "If you have more than just Love, > nobody wins". > > -Steve > > On Feb 19, 2008 4:42 PM, Darren Maskowitz <squitz@xxxxxxxxx> wrote: > > There is some dispute among my coworkers and i about the following condition: > > A player has Love and Flowers (love or death) on the table and the > > goal All You Need is Love is played. Half of us think that the game is > > over because the player has love and keepers that are not love, but > > the other half are rules lawyers and think that 2 love keepers are > > technically not "love and no other keepers". > > > > I have always played that Love and Flowers are only love, but now i > > appeal to a higher court for a definitive ruling. > > > > Blessings, > > Darren > _______________________________________________ > Fluxx mailing list > Fluxx@xxxxxxxxxxxxxxxxxxxx > http://lists.looneylabs.com/mailman/listinfo/fluxx