> Ok. I'm trying to run down the list of Icehouse games, so I'm ready for > the 'Con in Feb. > I _REALLY_ would like to figure out how to play Homeworlds, but for > the life of me, every time i read the rules, i get more confused. > I need a step-by-step explanation for everything AFTER I hand out > Good/Evil markers to players. Try Andy's description of a game at [http://www.wunderland.com/WTS/Andy/Games/ILoveHomeworlds.html#PlayingWithRussell] Although it's for Binary Homeworlds, it should be helpful in figuring out the n-player version as well. > Also, some specific questions, like, how do i define the boundaries > of a player's area..or quadrant, or...whatever it was called(i can't > remember)? No boundaries. Player's "territory" is simply whatever stars s/he controls by having ships in that system. Since there is no requirement that only one player have ships in a system, "territories" can overlap. > Well...really, that was the biggest question. > Someone just walk me through it, Pwease? > If you'd like to refrain from clogging up the dis. list, feel free to > > e-mail me directly > Regards > Michael~The Annoying Rabbit~ > > http://www.looneylabs.com/OurCommunity/Rosters/Rabbit/index.html?RabbitUs > erID=2percentright >