On 2/13/07, Marc Hartstein <marc.hartstein@xxxxxxxxxxxxxxx> wrote:
It occurs to me that, because this will probably reduce the number of stones somebody will likely pile up in front of them and the number they're likely to gain from Mondos, you could eliminate the Master/Mondo distinction. Is the decision whether to call Master or Mondo still an interesting one?
Yes because if you call Master you deny your fellow students the option of choosing whether to participate in a Mondo, thus there are still tactical advantages to be gained (or lost) in the choice. And it also adds interesting tactics like trying to trick the other students into losing stones and then (for example) not choosing to make a guess yourself. Definitely interesting. More mind games, more cut-throat. It might drastically change the feel of the game from nigh-cooperative to being much more competitive, which would change its appeal for some people. -- - |) () /\/