> I'm not involved here, but I'd like to add a chime of agreement to Laurie's
> comment. I think my comments to this go somewhat to the history of the
> pyramids, but it was actually the game Zendo that motivated me to buy some
> treehouse sets. I had read about this cool boxed game called Zendo and
> after some trying to get it eventually found out it was out of print but
> that the company that designed it and some other boxed games using the same
> kind of plastic pieces had continued selling the pieces in nifty little
> packages they called by the name of the game they designed for it called
> Treehouse. That was when I found out I could still get Zendo by buying
> enough Treehouse sets. In comes Playing with Pyramids, which I bought
> because not only did I get the rules to Zendo but 11 other diverse games I
> could use to get value out of my 5 tubes of pyramids.
>
> Still, after all, I came to buy 5 Treehouse sets primarily because I was
> looking for 1 good game I had read about: Zendo.
>
> I don't know. I feel like I'm getting into the area of debating about the
> relative virtues and limitations of the old and new marketing paradigms (my
> story illustrates how the two ultimately worked together: I bought my sets
> at the time of transition) and I don't want to go there. I know that
> ultimately the 2HOUSE book (and 4HOUSE, etc) will present polished games
> that seem as if the pieces existed for the purpose of playing them. I just
> wanted to say Laurie has a point: a single game can most certainly motivate
> a buyer to pick up multiple Treehouse sets.
I do agree completely here. I heard Zendo was out of print so I
quickly traded for a boxed copy on the BGG and so started my pyramid
play. Soon i placed an order for some Treehouse stashes and i also
snagged Playing With Pyramids. Now i haven't actually used the book
yet, but i knew i wanted it if i was getting the stashes.
-Ryan
--
Ora, lege, lege, lege, relege, labora et invenies.