But, when is the design done? After all, many of the games get re-written to some extent after the completion of the competition. If for no other reason than to clarify the rules and/or make them easier to read. Also, by placing that restriction, you outst anything which was compleated before, but was not qualified for, a restricted competition, which can delay someone putting it up on the Wiki as well as reducing the potential play-testing before it gets submitted to the contest. I do understand that what published means needs a tighter definition of what is meant by it, so that there is a greater clarity to the rules, but I don’t know if that will do.
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II believe the point was
that a print-published game is "finished," and the IGDC is for
"refining" games. Thus, a game "locked" into a print format
(err, a non-POD print format; warehoused books) can't be revised, so it would
not benefit from IGDC participation. Or, rather, the benefits accrued would
never reach the already-printed books, creating errata. That, and such games
tend to have an unfair advantage, having enjoyed more attention (print) and
playtesting (prep to print). |