I'm not sure if {flat, upright, weird} can work with D&D players. {up, left, right} might seem arbitrary to us, but it might be visually clearer to those unfamiliar with Zendo. IIRC, this puzzle is for non-Zendo players. Maybe if the weird-ness is consistent, it could work... Like, laying on top of the flat piece. But then, in the all-weird koan, the weird-ness would be different from the one-weird koans... Hmm... I think left, right is better for newbies. Actually, one more idea, to try to save weird: Lean the weird's tip to the top edge of the base of the flat. Then, in the all-weird koan, you could "circle the wagons" and keep the same weird position, or very nearly the same position. --David ----- "Timothy Hunt" <games@xxxxxxxxxxxxxx> wrote: > Except it then becomes a protractor rule. What angle are you going > to > consider small enough to consider them to be "opposite"? What > allowance are you going to have for pointing in the same direction? > > I can almost guarantee that you won't be able to make them so their > pointing lines are exactly parallel, so you'd have to make a judgment > as to the tolerance. However, you can, quite easily, make them flat, > upright or weird. > > Timothy > > On Thu, Mar 12, 2009 at 3:56 PM, Nick Lamicela <nupanick@xxxxxxxxx> > wrote: > > then just change the orientation part of the rule to "either all > three > > pyramids are pointing in the same direction, or else one pyramid is > upright > > and two are pointing flat in opposite directions." All relative. > > ~nupanick (or other appropriate name) > > > > =================== > > Guvf VF zl jvggl fvtangher. > > > > > > On Thu, Mar 12, 2009 at 4:41 PM, Joshua Kronengold <mneme@xxxxxx> > wrote: > >> > >> David L. Willson writes: > >> >And I think that's 209 possible white koans now, if I was right > about > >> >the other to begin with, which I probably wasn't, but JK will be > along > >> >tao loudly correct me and draw aspersions on my literacy, I > imagine. > >> > >> Please don't engage in personal attacks here. > >> > >> And if you can't take it without rancor, don't throw it. (the last > >> discussion was quite pleasant until certain people, you included, > >> started proclaiming their way as "the one true way". I just got > >> annoyed when you made a false equality in support of your > position.) > >> > >> > >> >{upright, flat, weird} or {upright, flat-left, flat-right} (as in > >> > Treehouse). In either case, "Yes, I missed it." > >> > >> Personally, I'd look at "all pieces are in a line" as a fidly rule > and > >> not use it; when I run SET, I use a nice simple "contains (or > consists > >> entirely of) three pices for which the following properties are > either all > >> the identical or all different among those three pieces: > orientation > >> (upright, wierd, flat), size, color. > >> > >> The problem (IMO) with left/right orientations is that you need a > >> baseline. Which means you need to specify something like "all > pieces > >> are on a line" or "all pieces are in parallel. > >> > >> Which is the kind of rule (grossly) that is of the form > "medium-difficulty > >> rule, precondition of other medium-difficulty rule" which, as in in > the > >> "three-state zendo" discussion, I find makes for a much more > difficult > >> rule than one expects (which is why I'm interested in > experimenting > >> with breaking down those rules into three different states, to > make > >> them much more tractable for players). > >> > >> IOW, I think that unless it's an illegal zendo rule (ie, absolute > left > >> and right, rather than defined within the koan), that an "upright, > >> left, right" SET rule is -substantially- harder than a normal SET > >> rule. > >> > >> -- > >> Joshua Kronengold (mneme@(io.com, labcats.org)) |\ > _,,,--,,_ > >> ,) > >> --^-- "Did you know, if you increment enough, you /,`.-'`' -, > ;-;;' > >> /\\ get an extra digit?" "I knew," weeps Six. |,4- ) )-,_ > ) /\ > >> /-\\\ "We knew. But we had forgotten." '---''(_/--' > (_/-' > >> _______________________________________________ > >> Icehouse mailing list > >> Icehouse@xxxxxxxxxxxxxxxxxxxx > >> http://lists.looneylabs.com/mailman/listinfo/icehouse > > > > > > _______________________________________________ > > Icehouse mailing list > > Icehouse@xxxxxxxxxxxxxxxxxxxx > > http://lists.looneylabs.com/mailman/listinfo/icehouse > > > > > _______________________________________________ > Icehouse mailing list > Icehouse@xxxxxxxxxxxxxxxxxxxx > http://lists.looneylabs.com/mailman/listinfo/icehouse