I wonder how well Go would play on that board. On Tue, Jun 2, 2009 at 11:33 AM, David Molnar <theonlymolnar@xxxxxxxxx> wrote: > One can get a board that is topologically the same as a "{4,N} with 0 > truncation" using polar coordinates rather than hyperbolic geometry. > > In Sage, this code: > show(sum(polar_plot(m/sin((5*x/4)-n*pi),(4/5)*(arctan(m/9)+n*pi),(4/5)*(pi-arctan(m/9)+n*pi),rgbcolor="black") > for n in [0..4] for m in range(1,10,2)), aspect_ratio=1, axes=False) > > generates this image: > http://www.boardgamegeek.com/image/470745 > > Sage is based on Python, so if that means anything to you, you might be able > to take that idea and run with it. > > David > > On Mon, Jun 1, 2009 at 5:32 PM, Nick Lamicela <nupanick@xxxxxxxxx> wrote: >> >> Programming challenge: design a program that takes the number of players >> as N and simulates a martian chess game with a board of form {4,N} with 0 >> truncation, then limits movement to squares that are no more than four steps >> from the center point. >> Extra credit: Computer AI. >> Please correct me if this is not possible, but it sounds cool. >> ~nupanick (or other appropriate name) >> >> =================== >> Guvf VF zl jvggl fvtangher. >> >> > > > _______________________________________________ > Icehouse mailing list > Icehouse@xxxxxxxxxxxxxxxxxxxx > http://lists.looneylabs.com/mailman/listinfo/icehouse > > -- It's always a long day. 86400 doesn't fFit into a short.