Looney Labs Icehouse Mailing list Archive

Re: [Icehouse] ICE Awards 2010 post-mortem: Evaluation

  • FromBryan Stout <stoutwb@xxxxxxxxx>
  • DateMon, 12 Jul 2010 18:56:05 -0400
Did you mean this page?
http://icehousegames.org/wiki/index.php?title=New_in_2009

On Mon, Jul 12, 2010 at 5:41 PM, David L. Willson <DLWillson@xxxxxxxxxx> wrote:
> ...And somewhere on the Intarweb is a one-page write-up of the whole ICE Awards 2010 story. I would love to have the URL of that page, so I can play all the better-quality games, as time allows.
>
> I'm going to run a bunch of Icehouse games events at Tacticon in September, and I'll probably add two or three of these games to my "let's try this" list for the "Worlds of Ice" events.
>
> I attached my event schedule, in case anyone's near Denver in September.
>
> David L. Willson
> Trainer, Engineer, Enthusiast
> MCT MSCE Network+ A+ Linux+ LPIC-1 NovellCLA UbuntuCP
> tel://720.333.LANS
> Freeing people from the tyranny (or whatevery) of Microsofty-ness
>
> ----- "Bryan Stout" <stoutwb@xxxxxxxxx> wrote:
>
>> Quicksand won.
>>
>> On Mon, Jul 12, 2010 at 8:35 AM, Terry Bailey Sr.
>> <tbaileysr@xxxxxxxxx> wrote:
>> > I lurk here but somehow missed which game won. So which game won?
>> >
>> >
>> > TBsr
>> >
>> > Sent from my iPhone , that's why there are typo's. Smart phone but
>> not smart thumbs.
>> >
>> >
>> > On Jul 12, 2010, at 8:11 AM, "Ryan Hackel" <deeplogic@xxxxxxxxxx>
>> wrote:
>> >
>> >> I think this contest did something that the IDGC attempted to do:
>> give good feedback to designers about their games.  Many of the games
>> that were evaluated, more than just semi-finalists, got at least a
>> one-paragraph critique, and that is excellent.
>> >>
>> >> ---Ryan
>> >>
>> >> (By the way, email notifications on the IceWiki have been broken
>> since Day One, and it would take someone with stronger wiki-fu than
>> mine to fix it.)
>> >>
>> >>
>> >>
>> >> -----Original Message-----
>> >> From: "Bryan Stout" [stoutwb@xxxxxxxxx]
>> >> Date: 07/10/2010 01:05 PM
>> >> To: "Icehouse Discussion List" <icehouse@xxxxxxxxxxxxxxxxxxxx>
>> >> Subject: Re: [Icehouse] ICE Awards 2010 post-mortem: Evaluation
>> >>
>> >> Looking back on the first ICE Awards experience, there are many
>> >> thoughts I have about how we can approach it next year.  Please
>> give
>> >> your own comments.
>> >>
>> >> Eligibility
>> >>
>> >> - I think the way we did it this year worked well; that is, a game
>> is
>> >> eligible if
>> >> A) it is an amateur effort, ie designed by a fan as opposed to
>> being
>> >> published by Looney Labs;
>> >> B) it appeared during the previous calendar year.
>> >>
>> >> - I believe that we can require that eligible games appear on the
>> >> IcehouseGames wiki.  If anyone is aware of a game that appears
>> >> anywhere else (like BoardGameGeek, or individual websites), it is
>> a
>> >> simple matter to add a wiki page pointing to it.
>> >>
>> >> - I have mixed feelings about limiting finalists to one game per
>> >> designer, but I ultimately agree with it.  However, I do want to
>> leave
>> >> the culling of multiple entries as late as possible.  If a
>> designer
>> >> has come out with several good designs in a year, I for one would
>> like
>> >> to know about them, and the designer deserves the recognition of
>> >> having multiple games making the semi- or quarter-finals.
>> >>
>> >> - If a game from an earlier year has been significantly revised,
>> I'm
>> >> willing to have it be considered eligible for an award in its
>> revised
>> >> version.
>> >>
>> >>
>> >> Nominations
>> >>
>> >> - Because of the short time this year, we had to go through the
>> list
>> >> ourselves.  In the future we should let people nominate games they
>> >> think worthy of consideration.  I don't care if it's the designer
>> or
>> >> someone else who nominates a game.  Perhaps we could add a wiki
>> page
>> >> for nominees from the previous year, so people can list them
>> there.
>> >> (The "New in 2009" page served that purpose this year.)
>> >>
>> >> - It would be good to have a better system of being aware when new
>> >> games are added to the Icehouse games wiki, so we can start
>> playing
>> >> them and giving feedback once they appear.
>> >>
>> >> - In particular, I would very very much like the wiki to keep track
>> of
>> >> the users' emails, like the Rabbit wiki and many other wiki sites
>> do.
>> >> This would enable us to be notified by email when our pages on our
>> >> watchlist change, and contact designers of games (we never did
>> contact
>> >> Robert Dudley, designer of Infiltrate and Stack Control), and
>> probably
>> >> other important things.  Ryan, is it possible to add the email
>> >> ability, or is that something that must be decided when the wiki
>> >> software is installed and unchangeable afterword?
>> >>
>> >>
>> >> Judging
>> >>
>> >> - I think it worked well to have volunteer Iceheads sift through
>> the
>> >> nominees, to come up with the semifinalists and finalists.  It
>> would
>> >> be nice to have a bit more participation, though.
>> >>
>> >> - Having Origins in June leaves lots of time for judging.  One way
>> of
>> >> handling it that occurs to me is to have the nominees added to the
>> BGG
>> >> database, and people can rate them there; this would help with the
>> >> winnowing process and allow lots of people to participate easily.
>> >>
>> >> - I would be good to allow a longer time for the finalists to be
>> >> played and evaluated; at least one month, perhaps two.
>> >>
>> >>
>> >> Participation
>> >>
>> >> - Many of us would like to see these awards become an annual
>> >> tradition, both to recognize and to encourage the creative efforts
>> >> done with pyramid games.  Given the short time involved with this
>> >> year's effort, I jumped in and did much of the work.  I'm glad to
>> have
>> >> done it, but for the sake of continuity we'll need to set up
>> system
>> >> with different duties spread around, so that as individuals come
>> and
>> >> go, the awards continue.
>> >>
>> >>
>> >>
>> >> So, what do you all think?
>> >>
>> >> Bryan
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>> >>
>> >>
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