On Thu, May 1, 2008 at 7:28 PM, Michael Kelley <mwkelley@xxxxxxxxx> wrote: > On Thu, May 1, 2008 at 2:16 PM, Jason Spears <spielboy@xxxxxxxxx> wrote: > > I'm fairly sure that Fluxx isn't my cup of tea. I won't play Settlers because it has too > > much randomness for me. That said, I too would buy a Python Fluxx deck the > > moment it becomes available. > > re randomness: Have you played Zombie Fluxx? The "Creeper" mechanic > introduced in Zombie adds a lot more strategery to the game, IMO. Nothing > serious or challenging-- it's still zany as all get out (as it should be)-- > but it was enough to convince a couple of my more hardcore gamenerd friends > that Fluxx is a game actually worth playing sober. :-) > > I was happy to see that Martian Fluxx is going to have Creepers, too, in the > form of "Pathetic Huuumans". Hopefully Monty Python will have them as well > (maybe singing lumberjacks? or knights who say "NI"?) I haven't played Zombie Fluxx or any other Fluxx, none of my usual crowd has suggested it, and I haven't sought it out at larger gaming days. I did read Ryan's analysis of 2 player Fluxx, with random play* and semi random play** and I'm willing to give at least 2 player a shot now. -Jason * http://www.boardgamegeek.com/thread/105929 ** http://www.boardgamegeek.com/thread/305020