Looney Labs Fluxx Mailing list Archive

RE: [Fluxx] Alien Invasion Fluxx

  • From"Bob Winans" <rwinans@xxxxxxxxxxx>
  • DateTue, 4 Mar 2008 12:41:24 -0500
Happy to be of service :)

I can't wait to see it.


-----Original Message-----
From: fluxx-bounces@xxxxxxxxxxxxxxxxxxxx
[mailto:fluxx-bounces@xxxxxxxxxxxxxxxxxxxx] On Behalf Of Andy Looney
Sent: Tuesday, March 04, 2008 11:54 AM
To: Fluxx Discussion List
Subject: [Fluxx] Alien Invasion Fluxx

Thanks for all the great input, folks!

> "And that new one?  What kind of Fluxx is it?"
> "Alien Invasion Fluxx!  We get to take over the world from the Pathetic
> Humans!  Mwahahahaha!"

Actually, I like that one a lot... I hear what folks have been saying about 
not using more than 2 words, but there's also a lot of support for some 
sort of lack of consistency (like making it Fluxx: Whatever) and while 
neither Alien Fluxx nor Invasion Fluxx quite convey the full idea, Alien 
Invasion Fluxx does so quite well. Hmmm...

> > Can this version mark a re-release of the "Government Coverup" and
> > related cards? I can't honestly say it was my favorite part of the
> > game, but I think it would add an interesting aspect.

Sorry Allen, I have to agree with Zarf here:

> It wasn't my favorite either; in fact, I thought it was annoying and
> not-fun. "It fits the theme" is a lousy reason to add such a thing back
> in.

We dumped those cards because they just aren't as much fun as they seem 
like they should be, and I'm not interested in bringing them back.

However, there is one old mechanic I'm currently playtesting for return: 
remember the  Eye Bonus? (It was only in the very first edition.) I'm 
reviving that concept with the Telepathic Translator, a Keeper which allows 
you to look at another player's hand once per turn. Plus there will also 
now be a way to counter this power -- if you have the Aluminum Foil Hat 
Keeper, your opponent cannot use the Telepathic Translator against you!

-- Andy Looney
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