On Fri, Mar 21, 2008 at 3:01 PM, Christopher Hickman <tophu@xxxxxxx> wrote: >On Friday, March 21, 2008, at 02:47PM, "Mike Yarrum" <yarrum@xxxxxxxxx> wrote: >>On Fri, Mar 21, 2008 at 9:39 AM, Jason Spears <spielboy@xxxxxxxxx> wrote: >>>we may try it out with Aces counting as face as well. > >>I like the ace rule. I haven't had a chance to try Zark City yet, but it >>does seem like aces aren't worth as much because it's harder to build a >>power block using them, since all other spot cards (besides tens) have a >>value above and below them. At least with a ten, you can use it to go first. > > Perhaps you can make it work on either end. So you can use it as a number card that > goes with the deuce and the trey to form a power block, or you can discard it as a face > card. That way it is useful either way... That would make it the strongest card in the deck, instead of the weakest. I like it! Hmm... Wonder about the 10 in this usage.... Going first isn't really an advantage, not that I've seen. Perhaps the 10 could be discarded to allow a player to replace a card in play with one from your hand, if they are the only one with pyramids on that card. (Although I worry about only 4 cards in the deck allowing a replace, so maybe the 10 and any face card? ATTACK cards are pretty powerful, so it could be a rough decision to discard one for a replacement.) I'm going to have to try that this weekend. -Jason