> Icehouse as a collaborative game experience... makes one think > of those Bates Discordians from the 4th tournament in 1992. > <http://www.wunderland.com/icehouse/TourneyAlmanac.html> Hey, there seems to be some young kid in that picture labeled as me; what's with that? Anyway, at some point I recall playing in a few games of Icehouse with something like 10 players. It felt more like a collaborative art project than a game because it was completely impossible to really understand what was going on.