After getting back from Origins last year, I was obsessed with Fluxx, and came up with several sets of expansion cards for it. Now after my second Origins, and my first as a Rabbit, I am expanding my creative endeavors to the pyramid games. The first thing that came to mind was a Treehouse version of Chutes & Ladders, for 2-5 players: Take 1 Treehouse set, a Chutes & Ladders board, and 2 dice. Here is a summary of the idea: - Every player takes 1 color of pyramids and starts them just outside the #1 space. On the first turn, roll 1 die and move 1 piece normally. - On every other turn, roll 2 dice, and use one roll for one of your pieces, the other one for a piece belonging to another player. - Any piece stopping on an occupied square stacks on top of it. - Any piece in a stack that is not completely covered can be moved with a die roll, taking all the pyramids above it with it, and leaving the pyramids below it behind. - The winner is the first one to get all 3 of his pieces to square #100. Shared wins are possible. I have already played it several times with my family. This makes Chutes & Ladders an amazingly fun game, with lots of move options, player interaction (send the leader down a slide!), and tactics (piggy back off another piece's move). I have written up a more detailed rules description, and now I have some questions: 1. I have not added to the Icehouse Wiki before. Is there some sort of template I can go by to fill out? 2. What are the general guidelines to tell when your game is Ready for Playtesting / Almost Completed / Completed? 3. Are there any problems that come from using pyramids with a commercial game? Should I not post it on the Wiki at all, or post it with an acknowledgment of the copyright, or get their permission first, or what? Thanks, Bryan