On Mon, May 24, 2010 at 3:44 PM, S Myers <
iamthecheeze@xxxxxxxxx> wrote:
> I am arbitrarily taking the end of the list:
> Spectrum
> Stack Control
> Tactonix
> Tower Defense
> Trap-Towers
> Treehouse Snakes and Ladders
> Unocitta
> Who_Made_The_Team
> Ziggurat
>
> On Mon, May 24, 2010 at 8:45 AM, Ryan Hackel <
deeplogic@xxxxxxxxxx> wrote:
>>
>> I've marked up the wiki page accordingly:
>>
http://icehousegames.org/wiki/index.php?title=New_in_2009
>>
>> I'll randomly assign myself five of the remaining games:
>> - CrossWalk
>> - Dodger
>> - Flags
>> - Polymer Chains
>> - RAMbots Factory
>>
>> I aim to have evaluations of these games done by the end of the week.
>>
>> ---Ryan
>>
>>
>>
>> -----Original Message-----
>> From: "Bryan Stout" [
stoutwb@xxxxxxxxx]
>> Date: 05/20/2010 06:12 PM
>> To: "Icehouse Discussion List" <
icehouse@xxxxxxxxxxxxxxxxxxxx>
>> Subject: Re: [Icehouse] 2009 pyramid game awards: who wants to help
>>
>> Well, we have enough volunteers to get started.
>>
>> Rather than making assignments, let's start by letting people pick the
>> games they want to try. As a reminder, the list of games to go through
>> is here:
http://icehousegames.org/wiki/index.php?title=New_in_2009.
>>
>> I am willing to do:
>> - Amoeba, because I've played it already.
>> - Dectana, because I just got the 2 Dectet decks I ordered in the mail.
>> And all the games from Anthony Kapolka's First Year Foundations Class,
>> because I have working with Anthony on getting missing files ready to
>> upload to the wiki (which will happen soon). That includes:
>> - Around & Around
>> - Behind Enemy Lines
>> - Candy Capture
>> - Capture the Card
>> - Dash
>> - The Fast and Ferocious; or, Black Ice
>> - Horde Runners
>> - Icehouse Baseball
>> - Ice House Bowling
>> - Ice Points
>> - IceRace
>> - One Square at a Time to the Capture
>> - Race to the Top
>> -Switch House!
>> - Topple
>> - Tree House Rush
>> - Tri-Prism Face Off
>> - Zoink!
>>
>> This isn't as big of a load as it seems. A couple of them do not have
>> available files, and several of them will be very quickly handled,
>> being rather weak designs. Don't feel obligated to claim many games
>> to start with -- doing just a few will help.
>>
>> This is a first pass, a "slush pile" judgement to see what games are
>> worthy to be evaluated by several people in consideration to be a
>> finalist. Think of their general appeal -- don't cut a good design
>> just because it's not the sort of game you like to play.
>>
>> I propose the following method for posting your evaluations: after
>> playing the game enough to decide whether it deserves making the cut
>> to the intermediate level, place your comments about it in the
>> "discussion" page for the game in question, labeling your comments
>> "2009 Game Award evaluation". Point out strengths and weaknesses, and
>> why you think it is or is not worth having others look at it. Be
>> nice; make criticisms helpful for the designer, and others looking at
>> it, to understand why you make your judgement, what worked and what
>> didn't, how to do better.
>>
>> So, feel free to pick a few games to try out, and let the rest of us know!
>>
>> Bryan
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>>
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>
>
>
> --
> A pizza with the radius 'z' and thickness 'a'
> has the volume pi*z*z*a.
>
--
A pizza with the radius 'z' and thickness 'a'
has the volume pi*z*z*a.
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