I've taken on some more games, added some yes and no tags, and I have bolded the yeses so they stand out. I fFeel like I am handing out more Yeses than I should, but I think the main goal is to shuffle out the weakest of the offerings. On Wed, May 26, 2010 at 9:52 AM, Bryan Stout <stoutwb@xxxxxxxxx> wrote: > These are awards for fan-made games, so there's no need to evaluate Andy's > games for the award. > > On Wed, May 26, 2010 at 9:25 AM, S Myers <iamthecheeze@xxxxxxxxx> wrote: >> >> As advertised, I've taken on a couple more games (including one of >> Andy's .. Ooooer! What did we decide about Andy's games? Do they get >> some sort of special treatment?) >> >> Infiltrate >> Isoku >> Landing Zone >> Leech >> Nothing Beats a Large >> Quicksand >> >> >> On Wed, May 26, 2010 at 8:23 AM, S Myers <iamthecheeze@xxxxxxxxx> wrote: >> > Hey, how do we want to report our findings? Just send our notes to >> > this list? Or should we add some comments to the wikipage? I am >> > writing up some short comments on each game, just a sentence or two. >> > Bascically my comments come down to: "Look at this some more" or "Do >> > NOT look at this more" with a preference towards "Do NOT." >> > >> > Also, I will probably take a fFew more games to test, but I wanted to >> > get through what I have fFirst. >> > >> > >> > On Mon, May 24, 2010 at 3:44 PM, S Myers <iamthecheeze@xxxxxxxxx> wrote: >> >> I am arbitrarily taking the end of the list: >> >> Spectrum >> >> Stack Control >> >> Tactonix >> >> Tower Defense >> >> Trap-Towers >> >> Treehouse Snakes and Ladders >> >> Unocitta >> >> Who_Made_The_Team >> >> Ziggurat >> >> >> >> On Mon, May 24, 2010 at 8:45 AM, Ryan Hackel <deeplogic@xxxxxxxxxx> >> >> wrote: >> >>> >> >>> I've marked up the wiki page accordingly: >> >>> http://icehousegames.org/wiki/index.php?title=New_in_2009 >> >>> >> >>> I'll randomly assign myself five of the remaining games: >> >>> - CrossWalk >> >>> - Dodger >> >>> - Flags >> >>> - Polymer Chains >> >>> - RAMbots Factory >> >>> >> >>> I aim to have evaluations of these games done by the end of the week. >> >>> >> >>> ---Ryan >> >>> >> >>> >> >>> >> >>> -----Original Message----- >> >>> From: "Bryan Stout" [stoutwb@xxxxxxxxx] >> >>> Date: 05/20/2010 06:12 PM >> >>> To: "Icehouse Discussion List" <icehouse@xxxxxxxxxxxxxxxxxxxx> >> >>> Subject: Re: [Icehouse] 2009 pyramid game awards: who wants to help >> >>> >> >>> Well, we have enough volunteers to get started. >> >>> >> >>> Rather than making assignments, let's start by letting people pick the >> >>> games they want to try. As a reminder, the list of games to go through >> >>> is here: http://icehousegames.org/wiki/index.php?title=New_in_2009. >> >>> >> >>> I am willing to do: >> >>> - Amoeba, because I've played it already. >> >>> - Dectana, because I just got the 2 Dectet decks I ordered in the >> >>> mail. >> >>> And all the games from Anthony Kapolka's First Year Foundations Class, >> >>> because I have working with Anthony on getting missing files ready to >> >>> upload to the wiki (which will happen soon). That includes: >> >>> - Around & Around >> >>> - Behind Enemy Lines >> >>> - Candy Capture >> >>> - Capture the Card >> >>> - Dash >> >>> - The Fast and Ferocious; or, Black Ice >> >>> - Horde Runners >> >>> - Icehouse Baseball >> >>> - Ice House Bowling >> >>> - Ice Points >> >>> - IceRace >> >>> - One Square at a Time to the Capture >> >>> - Race to the Top >> >>> -Switch House! >> >>> - Topple >> >>> - Tree House Rush >> >>> - Tri-Prism Face Off >> >>> - Zoink! >> >>> >> >>> This isn't as big of a load as it seems. A couple of them do not have >> >>> available files, and several of them will be very quickly handled, >> >>> being rather weak designs. Don't feel obligated to claim many games >> >>> to start with -- doing just a few will help. >> >>> >> >>> This is a first pass, a "slush pile" judgement to see what games are >> >>> worthy to be evaluated by several people in consideration to be a >> >>> finalist. Think of their general appeal -- don't cut a good design >> >>> just because it's not the sort of game you like to play. >> >>> >> >>> I propose the following method for posting your evaluations: after >> >>> playing the game enough to decide whether it deserves making the cut >> >>> to the intermediate level, place your comments about it in the >> >>> "discussion" page for the game in question, labeling your comments >> >>> "2009 Game Award evaluation". Point out strengths and weaknesses, and >> >>> why you think it is or is not worth having others look at it. Be >> >>> nice; make criticisms helpful for the designer, and others looking at >> >>> it, to understand why you make your judgement, what worked and what >> >>> didn't, how to do better. >> >>> >> >>> So, feel free to pick a few games to try out, and let the rest of us >> >>> know! >> >>> >> >>> Bryan >> >>> _______________________________________________ >> >>> Icehouse mailing list >> >>> Icehouse@xxxxxxxxxxxxxxxxxxxx >> >>> http://lists.looneylabs.com/mailman/listinfo/icehouse >> >>> >> >>> >> >>> _______________________________________________ >> >>> Icehouse mailing list >> >>> Icehouse@xxxxxxxxxxxxxxxxxxxx >> >>> http://lists.looneylabs.com/mailman/listinfo/icehouse >> >>> >> >> >> >> >> >> >> >> -- >> >> A pizza with the radius 'z' and thickness 'a' >> >> has the volume pi*z*z*a. >> >> >> > >> > >> > >> > -- >> > A pizza with the radius 'z' and thickness 'a' >> > has the volume pi*z*z*a. >> > >> >> >> >> -- >> A pizza with the radius 'z' and thickness 'a' >> has the volume pi*z*z*a. >> _______________________________________________ >> Icehouse mailing list >> Icehouse@xxxxxxxxxxxxxxxxxxxx >> http://lists.looneylabs.com/mailman/listinfo/icehouse > > > _______________________________________________ > Icehouse mailing list > Icehouse@xxxxxxxxxxxxxxxxxxxx > http://lists.looneylabs.com/mailman/listinfo/icehouse > > -- A pizza with the radius 'z' and thickness 'a' has the volume pi*z*z*a.