Looney Labs Fluxx Mailing list Archive

Re: [Fluxx] the printed rules to Fluxx

  • FromPatricia Cheng <pcheng@xxxxxxxxxxxx>
  • DateTue, 30 Jan 2007 13:35:44 -0500 (EST)

I think Chris did a good job.  It's better to keep the instructions short than it is to try and explain everything.

I would recommend moving the objective up front and explain that "in play" means something like "face up on the table."


Patricia Cheng

On Jan 30, 2007, at 11:54 AM, Chris Goodwin wrote:

Okay, I've taken a crack at it.  Hopefully these are simple without
being condescending.

The rules for Fluxx:

To start the game, deal out three cards to each player.  Put the rest of the cards in the center of the table as a draw pile, then put the Basic Rules card next to the draw pile.  Decide who goes first.

Anyone can join the game at any time by sitting down and drawing three cards!

To play the game:

The basic rule is always:

* Draw 1, play 1

Draw one card and play one card.  When you play a card, do what it says.

If there are any New Rules in play that tell you to draw or play a different number of cards (or anything else), do what they say.

When you're done with your turn, let the player to your left know and they will take their turn.

(boxed text) Note:  Any time a card conflicts with any rule here, do what it says on the card!  (end boxed text)

Card Types:

Each card says on it what to do.  Here are the types of cards and how to play them:

* Basic rule:  Draw 1, Play 1.  This card always stays in play as a reminder of what to do if there aren't any New Rules.

* Action (blue (or, technically, cyan)).  When you play an Action card, do whatever it says, then discard it.

* Goal (magenta).  When you play a Goal card, put it in the center of the table.  Discard it whenever someone (including you) plays a new Goal card.

* Keeper (green).  When you play a Keeper card, put it on the table in front of you.  You get to keep it unless another card tells you otherwise.

* New Rule (yellow).  When you play a New Rule card, put it in the center of the table next to the Basic Rules card.  Discard any New Rule cards already on the table that this one would contradict.  This one is discarded if a later New Rule contradicts it.  (In other words, if a New Rule: Play 3 is on the table, and someone plays New Rule: Play 1, then discard New Rule: Play 3.)


The object of the game is to meet whatever Goal is in play.  If there is no Goal in play, then no one can win.

Chris Goodwin
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