Don Sheldon wrote: > Hmm, ask a stupid question... > > That was mostly rhetorical. In the slightly less rhetorical category: > how would someone go about helping/inspiring/begging the addition of > said game to said gaming portal? Does Aaron take requests? Is he in > a position to do so now? What programming language do I have to learn > now? > Hi, Don! If you are unable to do the coding yourself, the way to make a request is via the SDG Wishlist found at http://wiki.superdupergames.org/wishlist. As I am the sole proprietor/admin and have a very busy RL, games are selected in a somewhat arbitrary manner whenever I have blocks of time. You are always welcome to email me directly or post suggestions on the forums as well (http://forums.superdupergames.org) but make sure it gets on the wishlist as well or it'll get lost. (BTW, Gnostica is currently on the wishlist.) The reason I personally have not tackled it is because Gnostica is very complex. Having not played it myself makes it even more so. You have a non-traditional board, variable player powers that include interrupts, and many other issues. I personally have simply chosen to focus my time on other games that more easily fit into the SDG paradigm. That said, I fully support 3rd-party coders. Full details on how to proceed can be found on the wiki's API page (http://wiki.superdupergames.org/api). Perl is the needed language. As for Gnostica in particular, last I heard (back in April), Alex Scouras (SDG: Lexicon) was attempting this project. I do not know if he's a member of the Looney bin, but if he is, he would be the one to hit-up for information. Good Gaming! -- Aaron Dalton | Super Duper Games aaron@xxxxxxxxxx | http://superdupergames.org