Aaron Dalton writes: > The reason I personally have not tackled it is because Gnostica is very > complex. Having not played it myself makes it even more so. You have a > non-traditional board, variable player powers that include interrupts, > and many other issues. I personally have simply chosen to focus my time > on other games that more easily fit into the SDG paradigm. I fully agree that Gnostica is very complex. However, just to clarify, it does not have any interrupts; more generally, you never have any choices to make when it's not your turn. --dougorleans@xxxxxxxxx