Some companies do (e.g. Disney insisting that some day care somewhere remove the big characters they painted themselves). However, Paizo is new and I doubt they'd have the gumption or [more importantly] the money for reprisal. Slightly less cynically, if it's a good system, it's a good system, so go ahead and make your own games for it anyway -- just don't knock yourself out if you're planning to publish it... I would anticipate that Paizo will come to their senses after they see how few games are created for their "open" system. [I don't think the counterexample of the RIAA not coming to its senses after CD sales went way down applies, since the RIAA is, well, the RIAA] In general I agree with James, Ryan, and Josh -- I just didn't want to make this post any bigger than it already is. I too plan to buy my own copy eventually, and mostly to check out Andy's games for it. Cheers, Ankhst >>Oh, come on! So what if Paizo says you can't make games for there system? Do >>you really think that their lawyers are going to come to your classroom and >>manacle your students? Do they plan to buy Stonehenge in bulk and sell them >>like Stacktors? >> >>I'm all for respecting company rights, but only as far as they deserve it. >>In other words, steal from Wal-Mart and then make games for Stonehenge and >>post them online. The worst they can do is tell you to take it down, but >>then just post it off-site and present a link. >> >>On 8/8/07, miyu <xmiyux@xxxxxxxxx> wrote: >>> >>> Yikes, that is somewhat off-putting. I may have to re-evaluate using >>> Stonehenge in my classroom as an open system for the kids to design with. >>> >>> -Ryan >>>