Some companies do (e.g. Disney insisting that some day care somewhere
remove the big characters they painted themselves). However, Paizo is
new and I doubt they'd have the gumption or [more importantly] the money
for reprisal.
Slightly less cynically, if it's a good system, it's a good system, so
go ahead and make your own games for it anyway -- just don't knock
yourself out if you're planning to publish it... I would anticipate that
Paizo will come to their senses after they see how few games are created
for their "open" system. [I don't think the counterexample of the RIAA
not coming to its senses after CD sales went way down applies, since the
RIAA is, well, the RIAA]
In general I agree with James, Ryan, and Josh -- I just didn't want to
make this post any bigger than it already is. I too plan to buy my own
copy eventually, and mostly to check out Andy's games for it.
Cheers,
Ankhst
>>Oh, come on! So what if Paizo says you can't make games for there system? Do
>>you really think that their lawyers are going to come to your classroom and
>>manacle your students? Do they plan to buy Stonehenge in bulk and sell them
>>like Stacktors?
>>
>>I'm all for respecting company rights, but only as far as they deserve it.
>>In other words, steal from Wal-Mart and then make games for Stonehenge and
>>post them online. The worst they can do is tell you to take it down, but
>>then just post it off-site and present a link.
>>
>>On 8/8/07, miyu <xmiyux@xxxxxxxxx> wrote:
>>>
>>> Yikes, that is somewhat off-putting. I may have to re-evaluate using
>>> Stonehenge in my classroom as an open system for the kids to design with.
>>>
>>> -Ryan
>>>