The nature of the Treehouse sets having multiple colors in them certainly increases the options in game design for fewer stash games. Certainly the options in games for people who have put in a smaller investment in the pyramids are much more diverse. As someone who has tried their hand at game design, having 5 colors in a single stash makes it MUCH easier to come up with ideas for a single set game. On Tue, Mar 3, 2009 at 6:58 PM, <swandive78@xxxxxxxxx> wrote: > >>Asked and answered. Again. >>Thanks, Kristin. > >>a > > Not at all "asked and answered." Sorry if you don't like the topic, but > please let's be civil rather than snarky. My question was not only about > marketing; it was also about the game designss that have come out since the > merchandising shift. I'm interested in what the community at large, not > just the Lab itself, thinks about the quality of games then v. now. For > example: I like WW5 and Martian Coasters, but abhor Treehouse. I've never > been overly keen on Martian Chess, preferring Pikemen and Extinction. I > like both Binary and multiplayer Homeworlds, and am lukewarm to Black Ice. > I liked Icehouse itself, but realize it will never be the Killer Ap. Zendo > is one of the best. Gnostica and Zarcana were both meritorious, but I > actually like Zark City a little better. Do any of you feel that there has > been a more productive and/or creative crop of games coming out these days, > or not? Why or why not? Is it more or less difficult to design a pyramid > game in 2009 than in previous years? > > And in a slightly off-topic comment, I just heard Andy's podcast mentioning > "Are you the Traitor?" and think it sounds like the most brilliant idea from > Andy in quite a while. It sounds like the first really original take on > Werewolf by anyone for a long time. > > > > -- > Be Yourself @ mail.com! > Choose From 200+ Email Addresses > Get a Free Account at www.mail.com! > _______________________________________________ > Icehouse mailing list > Icehouse@xxxxxxxxxxxxxxxxxxxx > http://lists.looneylabs.com/mailman/listinfo/icehouse > > -- Sam Zitin Director of Information Management Alpha Epsilon Pi Fraternity Office:317-876-1913 Cell: 317-710-0925