Looney Labs Icehouse Mailing list Archive

Re: [Icehouse] [Zendo] Rule clarification [Mondo]

  • FromDennis Duquette <dennisdduquette@xxxxxxxxx>
  • DateFri, 1 Apr 2011 20:11:58 -0700 (PDT)
One of the other students may have some idea if your koan has the Buddha nature. If you're guessing with the odds but they've got some factor they're pretty sure of, you're handing them a guessing stone for free. If your goal is to be the student who determines the Master's rule, then you're giving away advantage to other students who only call Mondo when they have a pretty good idea and need the guessing stone.

If you think, as I've found some do, that the goal is just for any student to guess the rule, then you've no disadvantage calling Mondo every turn.

I hope this helps.

Dennis D Duquette


All numbers are equal.

Choose arbitrary a and b, and let t = a + b.
(a + b)(a - b) = t(a - b)
a^2 - b^2 = ta - tb
a^2 - ta = b^2 - tb
a^2 - ta + (t^2)/4 = b^2 - tb + (t^2)/4
(a - t/2)^2 = (b - t/2)^2
a - t/2 = b - t/2
a = b

--- On Fri, 4/1/11, Nathan Grange <nathan@xxxxxxxxx> wrote:

From: Nathan Grange <nathan@xxxxxxxxx>
Subject: [Icehouse] [Zendo] Rule clarification [Mondo]
To: icehouse@xxxxxxxxxxxxxxxxxxxx
Date: Friday, April 1, 2011, 10:45 PM

Sorry if this has been dealt with somewhere (I did try searching for it)
In PwP, there's a paragraph in the advanced rules section that advises not to call Mondo if you're not sure (or something... Sorry - I don't have it in front of me), because if you do, you'll have to reveal your guess.
Is that a mistake? Because my understanding of Mondo is that you just reveal a black or white stone and you're either right or wrong (and get a guessing stone or not).
Why is it not a good strategy to call mondo on every turn - you've got a chance of getting a guessing stone each time and no penalty. (Unless i'm wrong and that's not a mistake...)

-----Inline Attachment Follows-----

Icehouse mailing list