Kory Heath, the original creator of Zendo, has a number of pages of
design history, tips, and suggestions at his website:
http://www.koryheath.com/games/zendo/
He gave some thoughts on this very topic:
http://www.koryheath.com/games/zendo/tips-for-the-student/
(scroll down to the last section, titled 'Zen and the Art of Zendo'.
Bart Janssens
On 4/2/2011 8:20 PM, Jody Chandler wrote:
As a tangent off of
that article, which is nice, I always sort of disliked the
use of the Zen Buddhism as the theme for this game, even
though I love the game itself. 1) The way koans work in
the game doesn't bear much resemblance to the actual use
and purpose of Zen koans. 2) As someone who is genuinely
interested in Buddhism and highly respectful of the search
for genuine enlightenment, I find it a little
uncomfortable for a game mechanic to put me in the role of
a Zen disciple, especially given point 1. I think
exploitation is probably too strong a word, but maybe
flippancy is the feeling I always get.
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