Looney Labs Icehouse Mailing list Archive

Re: [Icehouse] [Zendo] Another Spock Rule question

  • From"shadowfirebird@gmail" <shadowfirebird@xxxxxxxxx>
  • DateThu, 04 Aug 2011 20:59:26 +0100
Then the rules that are too hard should ideally be disallowed, and the ones that aren't shouldn't be.

BTW your second example fails the spock rule...

----- Original message -----
> Shadowfirebird <shadowfirebird@xxxxxxxxx> wrote:
> 
> > If we're agreed that it is a poor rule, then rather than trying to
> > decide
> > whether it is valid according to the One True Rules (which is at best
> > academic), maybe we should be trying to find an interpretation of the
> > rules
> > that makes it invalid.   Or, the problem with the rules as written which
> > means it is valid when it should not be.
> 
> Here's the thing--I don't think it should be invalid.   It's a reductio
> example of of a too hard rule, but there are plenty of other rules in
> that spectrum that are, and should be valid rules.
> 
> Depending on what direction you"re going, rules in that spectrum which
> aren't necessarily too hard are:
> 
> Bn iff consists of a single stack, and that stack is in alphabetical
> order by color. (Violet = violet, clear = clear)
> 
> Bn iff the koan contains a color that was present on the shirt I was
> wearing when the game started.
> 
> Bn iff it exactly matches the starting koan.
> 
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