On Tuesday, December 23, 2008, at 03:01PM, "Dave Mitchner" <soldan.mcmanus@xxxxxxxxx> wrote: >I met Andy at MarCon '07, and the big thing I remember from the lecture was >"With games you should either be able to ignore the game it isn't your turn >(barring rule changes like limits), or it should always be your turn (he >gave an example of a 'falling' game for this, but I don't recall what game >it was)." That game was probably Cheapass Games' Falling: http://en.wikipedia.org/wiki/Falling_(game) It's a rare Cheapass Games game that has full color cards.