OK, folk, time's up and here's the list of previously unpublished, (nearly) completely tested games under consideration for inclusion in the "Pocket Pyramids" free PDF: ---------- Bears, Foxes & Hares - Apparent contradiction, here, Carlton: "A player may choose to roll the die or make a special move" versus "Once the die is rolled the player must move a piece and then ONLY the moved piece may execute a special move" - can you clarify; do you mean a player may, basically, just NOT roll and do a special move immediately? Cardinal Connections - All A-OK; good to go? Centrifice - Dennis, need a CC License to be included. Crossroads - Chris, this is a GREAT one for the kids! All A-OK; good to go? Ice Age - Ryan, we still haven't cleared up the "Cavemen Domination" issue from back in December--do you have any final rule tweaks? Icecaster - IF I can finish it and test it in time; probably NOT. :'( IceHanoi - Please clarify the "Towers of Hanoi" rules, in the wiki, so that I don't screw it up. Ikkozendo - Do I have your permission, Kory, to include this derivative (which I *will* rewrite, to edit out cross-references and assumptions of exposure to Zendo; it will read like a standalone game)? Juxtapose - All A-OK; good to go? (You seem a bit unsure of playability, in the Talk page.) Martian Coaster Chaturanga - Jeff, I'd like to see the Setup clarified a bit--I can't QUITE follow it; can you host a pic (and place it on the wiki by just putting the full URL)? Also, you don't have a CC License on the page. Clock's ticking! :) Martian Frisby - Don't know if you're in here, Dan, but this IS a Treehouse game (each player uses two of the transparent colors and remembers which two). But you actually have reserved rights via copyright, so I can't touch it. CC License, please, if you wish. Martian Gunslinger - The Gnostica of "Pocket Pyramids"; this one's gonna blow minds! All A-OK; good to go? :) Martian Shuffleboard - I'll eventually knock out all the variations considerations, so it should make it in. Martian Trickery - Joss, you still need an Overview (if only a brief blurb; for consistency with other games; I can do one for you, if you haven't time). Also, the two monochrome variant isn't there--but that takes 5/4HOUSE, so it might not be mentioned in the PDF anyway... although... that's just the sort of variant that could lead a reader to expand his or her collection. Par-Trees-i - Again, Jeff, no CC License. A pic would help, too (showing flow of movement). Push-Pull - Don, need a CC License. Otherwise, all looks A-OK (neat game; gotta try it out!). Spike - Jonathan, need a CC License and need some significant clarifications: Can a piece exit the board anywhere? Why different coins, if any coin blocks any player? How can you tell which pieces a player controls? Is this actually a single stash per player game? StarRunners - Andrew, you've got a normal copyright on this game; but Josh Drobina told me any unpublished, Looney-designed game is fair to include. Can you confirm and release rights (CC License)? Take That! - John, need a CC License, and I am concerned that there's handling problems with opaques and the "can't tree a nest" rule; refer to past discussions regarding this and Tic Tac Doh. REF: http://lists.looneylabs.com/pipermail/icehouse/2007-April/thread.html ("Tic-Tac-Doh rules" thread) Titanice - Olle, does color matter? There's some confusion about "each player picks a piece" versus "It doesn't matter who started out with a transatlantic liner, it's only who manages to steer it into an iceberg who will win." Does size matter; i.e. do you choose the same size piece as the one you are relocating, or can you choose any size (effectively "speeding up" or "slowing down" the liner's movement)? Please provide some clarifications. Tree-Halma - All A-OK (it seems--been tested well?); good to go? Trip Away - Shane, is this game complete? Also needs a CC License. Tugga War - All A-OK; good to go? Venusian Bowling - Jason, is this in CC License? Also, can it be played with a "ball" other than a d20? d30? An actual small ball, from some other game or a dime store dispenser? (LOVE the game, BTW!) Walk Like an Egyptian - All A-OK; good to go? Zamboni Wars - All A-OK, good to go? (This game's gonna win the next Design Contest, I bet! Damn you, Chris....) :) ---------- AND... that's 25 games: probably PERFECT for my hope to limit it to fifteen two-up, duplexed sheets (60 pages, including front and back cover). Most of the games, in fact, will fit two pages... except good old Gunslinger! ;) OK, folks--them's the marching orders. I need CC Licenses, permissions from original designers for variations, and some clean-up/completions/clarifications. In general, each of you should reply when you've done the "finalizing" that your game (might) require. Keep in mind that I will be regenerating your artwork, so don't worry about it for now, unless I explicitly asked for it for clarification (ASCII art is fine, in such cases). Also, note that I will be editing each game for consistent terminology, all of which will be defined in the book's preface--this saves space and avoids confusion--so don't be shocked when you see the first draft. Once everything's good to go, I will put together a first draft and then figure out some way to host it for review, so that folks can provide corrections or point out any screw-ups I don't see. FINALLY, (wow, you read THIS far?!?) I'd appreciate some suggestions as to how to group these games in the book (akin to Playing With Pyramids). I will default to mere alphabetical, but perhaps there's a better set of groupings (e.g. Playing On A Chessboard, Freeform, Deep Thoughts, The Twilight Zone, whatever...). Thank you all for participating and for following-up! David Artman