I'm with Avri.  I was relatively undecided but I think Carl hit the nail on the head.  I know what happens in my classroom if I don't hold them to deadlines. *shudder*
Having a soft, 2 day grace period though is nice because it keeps it from being some super-strict thing.
So, I vote no as well.
               -Ryan
On 9/18/07, Avri Klemer <avri@xxxxxxxxxxxxxxxx
> wrote:I was genuinely undecided until Carl's email.  But on reading this I realize
that precedent is an issue.  Next time up, are we going to allow a designer
to enter (or edit) a game after the deadline?
I vote "No".
I think the 2 day buffer ought to satisfy both sides of the fence, as well
as fence-sitters.
a
 -- 
Ora, lege, lege, lege, relege, labora et invenies.