I'm with Avri. I was relatively undecided but I think Carl hit the nail on the head. I know what happens in my classroom if I don't hold them to deadlines. *shudder*
Having a soft, 2 day grace period though is nice because it keeps it from being some super-strict thing.
So, I vote no as well.
-Ryan
On 9/18/07, Avri Klemer <avri@xxxxxxxxxxxxxxxx
> wrote:I was genuinely undecided until Carl's email. But on reading this I realize
that precedent is an issue. Next time up, are we going to allow a designer
to enter (or edit) a game after the deadline?
I vote "No".
I think the 2 day buffer ought to satisfy both sides of the fence, as well
as fence-sitters.
a
--
Ora, lege, lege, lege, relege, labora et invenies.