> From: Dennis Duquette <dennisdduquette@xxxxxxxxx> > suggested, but I do not think I would care for the > aesthetics of the X. I like the idea of suits for the > coasters: drawing a small icon on each corner square with > the dot. The black and red coasters would get the suits ... > That's my $0.02. What do you think? Another strong idea, to be sure. I am not sure, though, what the suits get you that marking just to show "look at the arrows" doesn't? In fact, it seems there's a new issue introduced by these suits: remember which suit is Xeno and which is Rainbow; I'd rather just use a binary marking, myself (i.e. X marks Xeno; no mark means Rainbow). And there's another issue, I just realized: what if, say, a Black Large is on that designation square (or even a Blue Large)? Anything which requires me to pick up pieces to check the coaster is not ideal, in my opinion. (The arrows are already tricky enough, when a Large is on a square). That's why my "background X" idea is (my personal) current favorite: it's never covered, it doesn't intersect smaller details (the arrows), and it's a direct symbolic associations: X = Xeno. OOOPS! Yes it does impact a small detail: the corner dot. OK, I'd stop short of a full corner-to-corner line, either for just that particular corner (thereby highlighting it, incidentally) or for every corner, not drawing it past any of the outermost corner squares (for consistency). See what I mean, folks? For me, this is a really tough decision (hence the reason I routinely beg for a Xeno print run--oops, I did it again)! ;) David