On Thu, Mar 19, 2009 at 2:02 PM, Joshua Kronengold <mneme@xxxxxx>
Mega is actually 9 stashes. 6x6 = 36 trees, one of which is a clear
one (1 color), plus 7 colors of 5 trees, plus 5 caps on trees. I've
added it as an 8 stash game with caps and a 9 stash game.
Ya lost me, but as long as you know what's right for the wiki... :)
Hmm. Haven't done much on the wiki, but it looks like it's still using
classic mediawiki tech. Any interest in integrating Semantic
Mediawiki? That would let the lists be autogenerated from attributes
in the games rather than hand-maintained.
I think it might already be installed. Updated? I dunno. Anyone know how to use it? Doubt it (I don't, though I can of course learn). I thought I'd gone through every game, to make What Can I Play--and now the onus should be on individual designers to breakdown what is needed, when they post a game's link(s) there as well as on Existing Games (i.e. after it's off the Games Under Development page).
See the Main Page "Designing Games" section for the basic instructions as to how to move a game's link(s) from GUD to WCIP and EG. (Not to say that telling folks to do that means they do it, or do it accurately!)
*g* It's true, though; the more games in that space, the more
worthwhile it is to design new games in that space (or get a good
collection of pieces.
I agree wholeheartedly. And I think it's REALLY tricky to make a good game that uses all the colors without being egregious (see Stacktors for "egregious" defined--a game that totally REQUIRES a reference card to play it).
But it could encourage folks to break past 5HOUSE and start racking up Xeno (or Rainbow) sets.... That one Killer App game that uses (say) eight colors or two opaque stashes.
How about a contest of games that can only be
played with filled/solid pieces? G,D,R)
I can't imagine a game which can be played with filled pieces but NOT with hollow pieces. Admittedly, I've only thought about it for a few minutes... but I just can't see how "filledness" could be used in a way that would be impossible with "hollowness." Something involving weight--no. Maybe building towers, actually--can't use (say) three smalls to hold up an uprigh large (without a LOT of fiddling to get the large posied on the thin edges on its bottom).
Interesting thought experiment....