> From: Dale Sheldon <dales@xxxxxxxxxxxxxxxxx> >On Wed, 4 Nov 2009, Anthony Kapolka wrote: >>I also appreciate that twenty entries may not be manageable[,] although the democratic scoring model would need to >>change. >It would? >Why is that? Sorry! I hadn't read the judging method - I was thinking that each person voted for one winning game - but I see now it is a ranking system - that would work find for three judges. > From: Christopher Hickman <tophu@xxxxxxx> > Perhaps your class could winnow the choices to the best three out of class and submit those to the competition, with > encouragement to all the members of the class to play all the entries and vote. That would give a greater ratio of While I see the utility in this, I don't really favor artificially limiting entries - then it isn't really an open competition. > From: Bryan Stout <stoutwb@xxxxxxxxx> > This depends on what kind of judgment Anthony wants: > A. Peer awards, judged by the class members themselves? > B. Gamer awards, judged by all interested pyramid players? > C. Jury awards, judged by a small panel of respected gamers/designers? I am less interested in A than B or C, because these students do not have the gaming experience that (presumably) judges-at-large would have and personalities can come into play. > Whoever judges, either the students need to know what the judges are > looking for, or the judges need to know what the students are trying > to achieve, so that both sides are operating on the same criterion of > judgment. Maybe yes, maybe no. The general goal is to produce a "good game". I am not uncomfortable with ambiguity; no grades are being awarded based on competition results here. (Anyway, that would be foolish, as they may not even be a competition for them to enter.) This is not all that serious and doesn't need to completely fair - just sensible. > Were you planning on having them placed under Initial Design, > Playtesting, or Completed Design? These games have only been playtested in-house, so I'll be recommending to the students they post them under "playtesting", although if they have no intent to further develop their game I will encourage them to note this, in case someone else wants to pick up the development. Thanks!