One problem I see with this chimaera idea is that so many of them depend on the "man" or "human" card. This makes it very easy to win if you get that card, and very difficult to win if you don't have that card. The astrology idea makes the Star card just too important. In the original deck, the Chocolate keeper was used in *three* goals total and people were worried it was maybe too powerful. I don't think it's a bad thing for certain cards to be slightly more powerful, but having one or two cards being widly powerful turns the game from "Fluxx" to "Find a Golden Ticket". That said, I think the card ideas themselves are great! Coming up with a more balanced set would make it perfect. -- Elliott C. "Eeyore" Evans eeyore@xxxxxxxx