Looney Labs Rabbits Mailing list Archive

Re: [Rabbits] Fluxx Ideas

  • From"Benjamin Kleber" <benjamin.kleber@xxxxxxxxx>
  • DateFri, 3 Mar 2006 10:36:58 -0500
We've got a list of about 45 goals at this point, of which ~10 involve "man" and ~7 involve "woman". (My compilation/spreadsheet isn't 100% up to date with everything that's been suggested so far)

"Bird" has 9
"Cat/Lion" has 7
"Fish" has 6

With the number of goals we're coming up with, we could very easily pick and choose the ones to include so that we have enough to make a normal-sized deck, and so that no one (or two or three) keepers are too valuable.


Benjamin


On 3/3/06, Elliott C. Evans <eeyore@xxxxxxxx> wrote:

One problem I see with this chimaera idea is that so many of them
depend on the "man" or "human" card. This makes it very easy to
win if you get that card, and very difficult to win if you don't
have that card. The astrology idea makes the Star card just too
important.

In the original deck, the Chocolate keeper was used in *three*
goals total and people were worried it was maybe too powerful.

I don't think it's a bad thing for certain cards to be slightly
more powerful, but having one or two cards being widly powerful
turns the game from "Fluxx" to "Find a Golden Ticket".


That said, I think the card ideas themselves are great! Coming
up with a more balanced set would make it perfect.

--
Elliott C. "Eeyore" Evans
eeyore@xxxxxxxx
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