Hello all! I know I don't post on here often, but I need some help witha
project I'm working on.
Earlier this week, I taught a lesson in one of my methods classes about
rhythm and texture. I adapted Fluxx so that students could easily compose
measures based on the goal card that was already out and the Keepers they
had. The game played a bit slowely, but it went well overall. I'd like to
know what you all think about the game and what I could do to improve it.
Below are the links to three PDF with all the cards on them. They are
large, just to forewarn you:
http://people.cedarville.edu/Student/tjadams/Card%20Sheet-%20Most%20N.Rules%20and%20Most%20Keepers.pdf
http://people.cedarville.edu/Student/tjadams/Card%20Sheet-%20Actions%20and%201%20Keeper.pdf
http://people.cedarville.edu/Student/tjadams/Card%20Sheet-%20Goals%20and%20Some%20N.Rules.pdf
The overall response I got was that everyone loved the game and would
definitely use it in their classrooms. But they felt some of the rhythms
were too difficult to perform on just a sightreading. Any suggestions would
be greatly appreciated. Thanks a Bunch!
~Johnpaul Adams.
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Exercise your brain! Try Flexicon.
http://games.msn.com/en/flexicon/default.htm?icid=flexicon_hmemailtaglinemarch07