On 4/4/07, Kimberly Terrill <kiter5@xxxxxxxxx> wrote:
Can you give an example of a collaborative game, please?
Does Mu count? Mu (properly spelled with an umlaut) is a trick-taking card game where, based on bidding, short term alliances are formed. The player that won the bid and another player he designates are in competition with whatever players remain (between two and four). The bid-winning players win or lose together and score (or don't) accordingly. But on the next hand, everything might be different because alliances change every time. The winner will (theoretically) be the person who can recognize which other player(s) he can best cooperate with on a temporary basis. In the end, however, there is only one winner and because of that the designated second will sometimes intentionally subvert his "ally." Also, during each hand, the two sides are /very/ adversarial. I'm having a hard time thinking of cooperative games past the handful that have already come up, so I'm wondering if casting the net a bit wider wouldn't be a bad idea. -- - |) () /\/