On Fri, 07 Sep 2007 09:43:21 -0700, David Artman wrote: > But while I'm on the subject, I meant to thank Andy for giving props to > the IGDC and for reminding folks that there's only TEN DAYS left to send > in your rankings. Yes, good reminders from both Andy and David! Personally, my son and I have been playing the games and have been working through them. So that might be one or two votes you can count on, (depending on if we decide to vote together or not). I know that not seeing votes come in is stressful to the organizer, but the reason we're not voting yet is that we want to get as much play in as possible before voting, (a single attempt at a game often won't do it justice). I haven't looked into the voting mechanism yet, (it's just "send an email" isn't it?), but if there were something that allowed for incrementally tweaking rankings over the judging period, then that might help alleviate the organizers' concern, and might help avoid, "Oh, I played all the games but forgot to get my vote off in time". Anyway, that's something to think about for next time at least. A semi-private wiki page, (that the judge and organizers could see, but the general public cannot), might do the trick. But as simple a mechanism as possible, (like "email the list"), should always be made available, of course. And Andy, thanks for Twin Win! I'm really excited to try it out! I think that for me this game has the potential to fill a sweet spot between Treehouse and Martian Coasters that could make it my favorite Treehouse game to introduce to people. It seems to have more strategy, player interaction and less randomness than Treehouse, but also less equipment, and simpler rules than Martian Coasters. Is it quicker to play than MC as well? In fact, the rules are even simpler than Treehouse in one sense, (new players seem to need a few refreshers on the intricacies of each action: "Can I hope a flat piece?", "What's dig mean again?", etc.). While Twin Win should be easy to teach without repeating the instructions and without a printed reference for the players to consult, (the tube is might handy for that with Treehouse). -Carl
Attachment:
pgpTeycsdZLaH.pgp
Description: PGP signature