I think it became a Con game mostly because games get really really
stale when played with the same people over and over.
For instance.. while I have a weekly game group at home.. I can't
wait for cons to play a game with strangers. The need not to be
able to look around the group and know whats happening before it
happens is the winner for me. I can read my friends like LARGE
type books and most games with them after the first or second play
through are about as fun as pushing nails under my cuticles. Not
that theres not alot of games around us to keep it interesting but
the more you can read them the less " hmm I wonder " involved.
See, that's what makes it good. Ideally your friends get better at
faking you out and you get better at faking them out, and you get to
know them a lot better. It's a good (though not perfect) party game
because of that. If I only see a person for a couple days each year
then I'm forced to basically vote at random because I don't know how
these people act. I guess your friends are maybe just not very good
at the game.
As I said in another post.. I was really disappointed with the way
this game was handled at Origins.. That might be my last Origins..
I'll stick with the southern cons.
What in particular went wrong?
--Ross