On Tue, 3 Apr 2007 12:00:14 -0400 (EDT), David Artman <david@xxxxxxxxxxxxxxx> wrote: >"When do you need finished games "published" to the Wiki by?" >An actual deadline date? Aw, man, I dunno.... >OK, I will attempt to deliver this to the Looneys by my birthday, June >22nd, 2007. I have a couple of other projects dangling around that I >need to wrap, so this MIGHT slip a bit... let's say you've got until >the end of May to get your game online and finalized. After that point, >I will be making graphics and editing for consistency, so last-minute >changes will be harder to integrate. >Some additional information: >I will probably be polling the group a bit later (once everyone's had a >chance to properly categorize their games) for a rough-and-ready vote >on the games to include. Why? Because I am betting there's going to end >up being about 50, and there's a limit to what I can do (especially >given that games invention is a moving target). I think that much more >than about 25 will be too many for me; and the final limit will be >partially based on page signatures (i.e. one game more or less might >complete the 2-up, duplex page layout I intend to "bake" into the PDF). >I will want to see a wide variety of games in the final compilation, and >I will favor innovative (read: wacky or weird) games because they can >really highlight the flexibility of the Icehouse system. At the other >end of the spectrum, a game which leverages a lot of existing game >rules (ex: Martian Chess) will also be favored, as it provides >accessibility (i.e. ease of learning; comfort zone). And THAT might >inform the game grouping in the book sections ("Traditional Style," >Abstract and Freeform," "Outer Limits," and so forth). >Any other questions? I have two games up on the Wiki that might be worth looking at; both require a single Treehouse stash, but neither one really qualifies as either 'Single-stash' or 'Treehouse' by the standards previously outlined, (although I placed them in both categories long before that standard was defined) as Par-Trees-i requires a Volcano board and a die, and Martian Coaster Chaturanga requires a set of Martian Coasters.