Looney Labs Icehouse Mailing list Archive

[Icehouse] Re: Single-Stash Games Designers Wanted

  • FromJeff Zeitlin <icehouse@xxxxxxxxxxxxxxxxxxxxxx>
  • DateTue, 03 Apr 2007 13:29:42 -0400
On Tue,  3 Apr 2007 12:00:14 -0400 (EDT), David Artman
<david@xxxxxxxxxxxxxxx> wrote:

>"When do you need finished games "published" to the Wiki by?"

>An actual deadline date? Aw, man, I dunno....

>OK, I will attempt to deliver this to the Looneys by my birthday, June
>22nd, 2007. I have a couple of other projects dangling around that I
>need to wrap, so this MIGHT slip a bit... let's say you've got until
>the end of May to get your game online and finalized. After that point,
>I will be making graphics and editing for consistency, so last-minute
>changes will be harder to integrate.

>Some additional information:
>I will probably be polling the group a bit later (once everyone's had a
>chance to properly categorize their games) for a rough-and-ready vote
>on the games to include. Why? Because I am betting there's going to end
>up being about 50, and there's a limit to what I can do (especially
>given that games invention is a moving target). I think that much more
>than about 25 will be too many for me; and the final limit will be
>partially based on page signatures (i.e. one game more or less might
>complete the 2-up, duplex page layout I intend to "bake" into the PDF).

>I will want to see a wide variety of games in the final compilation, and
>I will favor innovative (read: wacky or weird) games because they can
>really highlight the flexibility of the Icehouse system. At the other
>end of the spectrum, a game which leverages a lot of existing game
>rules (ex: Martian Chess) will also be favored, as it provides
>accessibility (i.e. ease of learning; comfort zone). And THAT might
>inform the game grouping in the book sections ("Traditional Style,"
>Abstract and Freeform," "Outer Limits," and so forth).

>Any other questions?

I have two games up on the Wiki that might be worth looking at; both
require a single Treehouse stash, but neither one really qualifies as
either 'Single-stash' or 'Treehouse' by the standards previously
outlined, (although I placed them in both categories long before that
standard was defined) as Par-Trees-i requires a Volcano board and a die,
and Martian Coaster Chaturanga requires a set of Martian Coasters.