Jason Spears writes: > I'm terribly surprised at your comments, considering you've designed 3 > games for the system. Sorry, "justify" was probably not the right word. I'm happy to have several hundred Icehouse pyramids in my collection (in various configurations). But they're not something I generally think to put into my game bag when I'm going to a party. (Unless I'm trying to do some playtesting, of my own designs or of IGDC entries.) I enjoy Gnostica, Zendo, RAMbots, Undercut, Virus Fight, and many others, but just not quite enough to feel comfortable asking others to play them, unless I know it's a specific crowd that will enjoy those sorts of games. As for my own games, while I am reasonably proud of them as design efforts, they're more expressions of ideas I had than games I actually enjoy playing. Quintazone is the closest to something I would want to play regularly, and I like it more than I like Aquarius, which was the goal, but I think it's missing something-- I'd still rather just play Carcassonne. --dougorleans@xxxxxxxxx