On Thu, Aug 14, 2008 at 9:04 PM, Jorge Arroyo <trozo@xxxxxxxxxxxx> wrote: > I don't think just looking at the last two contest, we can generalize and > say a contest without a restriction will generate better games. > > And if there is no need of making a product restriction, why not another > kind of restriction? A mechanic or theme... > > I vote for real time game A real time game restriction would actually cause me to NOT submit a game. I have yet to come across one that I truly want to play again, so it's a genre that I'm not willing to waste my time trying to design. (And worse have to play a bunch of.) -Jason