No idea until / unless I hear a restriction. If a restriction tickles my
design-bone, I'll come up with a game and set it free. If not, I playtest
and judge whetever efforts do see the light of day.
This is one major problem (along with stifling creativity) with design
restricted contests - it doesn't encourage you to dust off an incomplete
idea / design, and polish it. I'm sure I'd have time to do that in a
non-restricted format, but I have no idea whether I'll be inspired to come
up with something new this way . . .
My 2 cents.
a
----- Original Message -----
From: "Dale Sheldon" <dales@xxxxxxxxxxxxxxxxx>
To: "Icehouse Discussion List" <icehouse@xxxxxxxxxxxxxxxxxxxx>
Sent: Monday, February 23, 2009 2:52 PM
Subject: Re: [Icehouse] IGDC Winter 2009?
On Mon, 23 Feb 2009, David Molnar wrote:
I only see two games that have had any activity on the wiki in the last
month, are there more out there that would enter the contest?
--
Dale Sheldon
dales@xxxxxxxxxxxxxxxxx