Looney Labs Icehouse Mailing list Archive

Re: [Icehouse] IGDC Winter 2009?

  • FromDale Sheldon <dales@xxxxxxxxxxxxxxxxx>
  • DateTue, 17 Mar 2009 11:12:04 -0400 (EDT)
On Mon, 16 Mar 2009, David Artman wrote:

and we'll try Dale's better scoring method: "score voting with 'soft zeroes,'" whatever that means (you volunteered, Dale!). Explanation to follow from Dale;

It's true, I did.

* Every judge (which is to say, anyone who wants to) gives every game an integer score vote from 0 to 99, or a "score" of X, meaning "no opinion".

(Poll Question: allow submitters to vote for their own game, or require an "X" vote? Systematically, either one should work fine.)

** The absence of an explicit vote for any game will be presumed to be an X vote.

* For each game, all non-X votes are added together, and divided by the number of non-X votes _plus_1_; this is the game's score.

** The 1 "soft zero" is to ensure that the judges (that is, the community) have some minimal level of familiarity with a game before declaring it a winner.

*** Why 1? Because we had 12 judges last time, and 2-10% of the electorate is the recommended number of soft zeroes for a score voting election. So this number may change for later contests.

* Whichever game has the highest score wins; the second highest gets second place, third third, and so on. In the (hopefully unlikely) event of a tie in scores, whichever game has the most non-X votes wins; if there is still a tie, then it truly is a tie.

Asteroid, Wreckage, Diamond, Team, Park, High

I generated those words by clicking Random Article on Wikipedia and ignoring proper nouns or the utterly bizarre.

HA!  Awesome.

Dale Sheldon