Cool, I'll see what I can come up with. Thanks for organizing! 2009/3/16 David Artman <david.artman@xxxxxxxxx>: > OK, so no Winter IGDC, lacking any real interest (if this list says, "meh" > then we can be sure most of the world will, too). > > Perhaps we could shoot for a Spring contest, maybe with the hope of > alternating Spring and Autumn? I recall folks saying, long ago, that they > thought such a schedule would be more conducive to folks playing (school > groups, cons, etc). > > I'll go ahead and make it a Design Restricted contest, and we'll try Dale's > better scoring method: "score voting with 'soft zeroes,'" whatever that > means (you volunteered, Dale!). Explanation to follow from Dale; wiki rules > update after that. (Remind me offlist what the IGDC.Coorrdiantor@xxxxxxxxx > PW is, too, please!) > > The Design Restriction is taken from Game Chef: > Choose three of the following terms and integrate them tightly into your > game design, be it by mechanics or theme: > Asteroid, Wreckage, Diamond, Team, Park, High > > I generated those words by clicking Random Article on Wikipedia and ignoring > proper nouns or the utterly bizarre. > > Designs must be finalized by Friday, April 17th, 2009; judging to conclude > by Monday, May 18th, 2009. That's one full month to design, and one month to > judge. Judging deadline may be extended, at my discretion, if there are too > few votes. > > GO DESIGN! > > Thanks in advance to folks who forward this to BGG and other, similar sites! > David Artman > Spring 2009 IGDC Coordinator