Looney Labs Icehouse Mailing list Archive

Re: [Icehouse] IGDC Winter 2009?

  • FromDale Newfield <dale@xxxxxxxxxxxx>
  • DateTue, 17 Mar 2009 11:54:55 -0400
Dale Sheldon wrote:
* For each game, all non-X votes are added together, and divided by the number of non-X votes _plus_1_; this is the game's score.

So a game's score isn't the average of the scores it receives, but rather just a bit lower than the average of the scores it receives, with that degradation based on the number of scores it got?

Mathematically is this any different from:
"For each game, the score is the mean of all non-X scores, times (N/N+1) where N is the number of non-X scores."

If the goals of this scoring mechanism is "it's better to score better, and it's better to get more scores" then that's what you're getting.

My only fear is that the 0-99 range is so large that arbitrary decisions each judge makes about how wide a distribution within that range to use will all dramatically effect the final scores.