Looney Labs Fluxx Mailing list Archive

Re: [Fluxx] Volity Fluxx 3.1 online

  • From"Jason McIntosh" <zendonut@xxxxxxxxx>
  • DateMon, 15 May 2006 00:54:04 -0400
On 5/14/06, S Mattison <s.mattison@xxxxxxxxx> wrote:
Well, first of all, they would have to force the server to tell the client
every move that the bots make, regardless of whether or not the clients want
the delay.

The server tells everyone about every discrete game action from all
the players, bot or not. This just happens very quickly when bots are
involved.

The clients that have no delay timed in, however, would not experience the
same thing as the clients that want to see the bots card plays, played out.
Therefore, those watching "the action" may be inquired to "move already!" by
those who have it set to instant.

I really don't think it should slow down _that_ much. :)

Anyway, as Zarf wrote, these are good ideas; consider them Noted. (And
I should note that anyone willing to learn a bit about Volity can
attempt to write an alternate UI file that will work with Gamut...)

--
Jason McIntosh
zendonut@xxxxxxxxx
Jabber: jmac@xxxxxxxxxx
AIM: zendonut
http://jmac.org