On 5/14/06, S Mattison <s.mattison@xxxxxxxxx> wrote:
Well, first of all, they would have to force the server to tell the client every move that the bots make, regardless of whether or not the clients want the delay.
The server tells everyone about every discrete game action from all the players, bot or not. This just happens very quickly when bots are involved.
The clients that have no delay timed in, however, would not experience the same thing as the clients that want to see the bots card plays, played out. Therefore, those watching "the action" may be inquired to "move already!" by those who have it set to instant.
I really don't think it should slow down _that_ much. :) Anyway, as Zarf wrote, these are good ideas; consider them Noted. (And I should note that anyone willing to learn a bit about Volity can attempt to write an alternate UI file that will work with Gamut...) -- Jason McIntosh zendonut@xxxxxxxxx Jabber: jmac@xxxxxxxxxx AIM: zendonut http://jmac.org