I would love to learn Volity and perhaps develop these UI files to implement such changes. It seems rather open, if the UI is 'scripted' by a UI file like you make it sound... Are there any nice off-site tutorials that you recommend? Of course, in my spare time away from Flash animation, I mean. ;p -Steve On 5/14/06, Jason McIntosh <zendonut@xxxxxxxxx> wrote:
On 5/14/06, S Mattison <s.mattison@xxxxxxxxx> wrote: > Well, first of all, they would have to force the server to tell the client > every move that the bots make, regardless of whether or not the clients want > the delay. The server tells everyone about every discrete game action from all the players, bot or not. This just happens very quickly when bots are involved. > The clients that have no delay timed in, however, would not experience the > same thing as the clients that want to see the bots card plays, played out. > Therefore, those watching "the action" may be inquired to "move already!" by > those who have it set to instant. I really don't think it should slow down _that_ much. :) Anyway, as Zarf wrote, these are good ideas; consider them Noted. (And I should note that anyone willing to learn a bit about Volity can attempt to write an alternate UI file that will work with Gamut...) -- Jason McIntosh zendonut@xxxxxxxxx Jabber: jmac@xxxxxxxxxx AIM: zendonut http://jmac.org _______________________________________________ Fluxx mailing list Fluxx@xxxxxxxxxxxxxxxxxxxx http://lists.looneylabs.com/mailman/listinfo/fluxx