Looney Labs Fluxx Mailing list Archive

Re: [Fluxx] Hand Limits Optional

  • From"James Hazelton" <jameshazelton@xxxxxxxxx>
  • DateFri, 8 Aug 2008 14:33:17 -0500
This reminds me of the time I was playing Fluxx in the Border's Cafe with my Wednesday night game group, and we invited a stranger who was waiting for a game of chess to open up to come play with us. I was a little worried that the game would be too complicated for him, as he had never played Fluxx at all before, and it's not uncommon with my deck to have a dozen New Rules out at once. But the stranger kept up quite adeptly; he would read each card as it was played and never seemed to get overwhelmed. As it turned out, he was a computer programmer, and keeping all of those rules in his head proved no challenge at all. Midway through the game, he began commenting on some of the custom cards I made with Blanxx. He would bring up loopholes and exploits that came about because of my word choice--loopholes I had never even considered before. Oftentimes, I don't have room to explain on a card just how it interacts with other cards, but our group has an understanding that the cards work as I intended them to. But the computer programmer, who hadn't been in our group long enough to know how we play certain cards, and who was reading the text, word by word, for the first time, insisted that we play the way the cards are written. He pointed out loophole after loophole; I hadn't realized just how flawed my text had been. We did allow him to play cards as written rather than intended, but I told him that I would be going back to the drawing board and revising each card so that he couldn't pull these stunts again.

I pick #3.