Joshua K. wrote:
Really, the model of communication for the current Internet is "disaspora" -- and you lose a lot more by fighting it than by embracing it.
(I'm assuming you mean "Diaspora", the software.) While you're probably right about social networks in general, I think it makes sense for Looney Labs to maintain their own social centralized network specifically for their games. I can even understand why they'd delegate admin responsibilities for that to some other company like Ning. After watching them struggle with software and hosting issues for more than 15 years, handing that stress off to somebody else must be a relief. When the mailing lists were started in the 1990's email was the future. It's good to see the Looneys moving discussions out of a 20th century model into a 21st century model. I'm concerned about three things, though. 1) Im concerned that other forums I frequent have already started to stagnate and see diminished use. Discussion forums seem to have been an aughties thing. What's next? 2) I'm concerned with having to join yet another web site run by yet another company. Who is Ning, and what do they want? 3) I'm concerned that I'm being left behind. Maybe it's by my own choice, but how many others are simply being lost? -- Elliott C. "Eeyore" Evans eeyore@xxxxxxxx